0x01FE
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3b19aefb34
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forgot to do a version bump for Frustum culling 0.9.0 -> 0.9.1
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2025-11-24 16:02:25 -06:00 |
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0x01FE
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de39d10776
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update readme and remove a debug
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2025-11-19 22:06:57 -06:00 |
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0x01FE
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57d749f09b
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fixed FPS issues (turns out you shouldn't look at 32768 * 16 voxels every frame
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2025-11-19 22:04:05 -06:00 |
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0x01FE
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55d01e86c1
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finish changing voxel storage to a 1d aray
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2025-11-19 21:53:07 -06:00 |
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0x01FE
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fc4960f25d
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added new picture to readme
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2025-11-18 19:54:51 -06:00 |
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0x01FE
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2d30ce1cb9
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fixed collision
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2025-11-18 19:51:09 -06:00 |
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0x01FE
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20f38ad3a9
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fixed image pathj
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2025-11-10 23:43:50 -06:00 |
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0x01FE
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48a1bfad83
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updated readme
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2025-11-10 23:42:33 -06:00 |
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0x01FE
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f6de6a6758
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added world mesh
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2025-11-10 23:39:58 -06:00 |
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0x01FE
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90c99734bf
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scale cube.obj by 0.5 because it's twice as large as it should be
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2025-11-10 20:17:17 -06:00 |
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0x01FE
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9568583cdd
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working on some bugs
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2025-11-10 19:51:50 -06:00 |
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0x01FE
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849291b620
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added a readme
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2025-11-09 23:06:13 -06:00 |
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0x01FE
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45e2a5f4cc
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Draws cubes instead of triangles now
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2025-11-09 23:04:07 -06:00 |
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0x01FE
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2067d5c18c
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init
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2025-11-09 22:20:59 -06:00 |
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