Fixed Raycasting #1
Loading…
x
Reference in New Issue
Block a user
No description provided.
Delete Branch "raycast-debug"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Raycasts were off by one position in both in the x and z axis's sometimes, due to the world mesh being on 0.5s instead of integers.