0x01FE
|
57d749f09b
|
fixed FPS issues (turns out you shouldn't look at 32768 * 16 voxels every frame
|
2025-11-19 22:04:05 -06:00 |
|
0x01FE
|
55d01e86c1
|
finish changing voxel storage to a 1d aray
|
2025-11-19 21:53:07 -06:00 |
|
JISAUAY
|
4925849747
|
trying to restructure how chunks hold voxels
|
2025-11-19 14:30:31 -06:00 |
|
JISAUAY
|
46be697e2f
|
added voxel types
|
2025-11-12 14:06:57 -06:00 |
|
JISAUAY
|
1ee72dae9a
|
add infinite chunk generation
|
2025-11-12 11:27:50 -06:00 |
|
JISAUAY
|
3ba2d75cff
|
added chunk rendering
|
2025-11-11 16:05:05 -06:00 |
|