perlin noise generation and height maps

This commit is contained in:
JISAUAY committed 2025-11-24 13:08:22 -06:00
1 parent 15aba4f901
commit 561df24953
10 files changed
+151 -34

No files matched your search

+2
View File
@@ -17,6 +17,8 @@ void main()
// Dirt - brownish
color *= vec3(0.6, 0.4, 0.2);
} else if (v_VoxelKind == 2.0) {
color *= vec3(0.2, 0.8, 0.2);
} else if (v_VoxelKind == 3.0) {
// Stone - grayish (keep as is)
}