made pom work with linux and fixed some file stuff for shaders

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0x01FE committed 2024-09-23 11:34:35 -05:00
1 parent 71f51f41f2
commit 82a654f9fa
3 files changed
+52 -15

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+37 -12
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@@ -13,7 +13,6 @@
<maven.compiler.target>22</maven.compiler.target>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
<lwjgl.version>3.3.4</lwjgl.version>
<lwjgl.natives>natives-windows</lwjgl.natives>
</properties>
<repositories>
@@ -23,6 +22,34 @@
</repository>
</repositories>
<profiles>
<profile>
<id>lwjgl-natives-linux-amd64</id>
<activation>
<os>
<family>unix</family>
<name>linux</name>
<arch>amd64</arch>
</os>
</activation>
<properties>
<lwjgl.natives>natives-linux</lwjgl.natives>
</properties>
</profile>
<profile>
<id>lwjgl-natives-windows-amd64</id>
<activation>
<os>
<family>windows</family>
<arch>amd64</arch>
</os>
</activation>
<properties>
<lwjgl.natives>natives-windows</lwjgl.natives>
</properties>
</profile>
</profiles>
<dependencyManagement>
<dependencies>
<dependency>
@@ -36,8 +63,6 @@
</dependencyManagement>
<dependencies>
<!-- Bunch of Graphics stuff LWJGL -->
<dependency>
<groupId>org.lwjgl</groupId>
<artifactId>lwjgl</artifactId>
@@ -162,10 +187,10 @@
<groupId>org.lwjgl</groupId>
<artifactId>lwjgl-opus</artifactId>
</dependency>
<dependency>
<groupId>org.lwjgl</groupId>
<artifactId>lwjgl-ovr</artifactId>
</dependency>
<!-- <dependency>-->
<!-- <groupId>org.lwjgl</groupId>-->
<!-- <artifactId>lwjgl-ovr</artifactId>-->
<!-- </dependency>-->
<dependency>
<groupId>org.lwjgl</groupId>
<artifactId>lwjgl-par</artifactId>
@@ -351,11 +376,11 @@
<artifactId>lwjgl-opus</artifactId>
<classifier>${lwjgl.natives}</classifier>
</dependency>
<dependency>
<groupId>org.lwjgl</groupId>
<artifactId>lwjgl-ovr</artifactId>
<classifier>${lwjgl.natives}</classifier>
</dependency>
<!-- <dependency>-->
<!-- <groupId>org.lwjgl</groupId>-->
<!-- <artifactId>lwjgl-ovr</artifactId>-->
<!-- <classifier>${lwjgl.natives}</classifier>-->
<!-- </dependency>-->
<dependency>
<groupId>org.lwjgl</groupId>
<artifactId>lwjgl-par</artifactId>