i'm remembering the exact same issues i had with obj files the last time i tried to work with opengl
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@@ -36,8 +36,8 @@ j org.lwjgl.system.jemalloc.JEmalloc.nje_free(J)V+6
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j org.lwjgl.system.jemalloc.JEmallocAllocator.free(J)V+1
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j org.lwjgl.system.MemoryUtil.nmemFree(J)V+4
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j org.lwjgl.system.MemoryUtil.memFree(Ljava/nio/Buffer;)V+14
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j org.xfe.engine.Mesh.init()V+170
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j org.xfe.engine.Mesh.<init>([Ljava/lang/Float;[Ljava/lang/Integer;)V+15
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j org.xfe.engine.world.Mesh.init()V+170
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j org.xfe.engine.world.Mesh.<init>([Ljava/lang/Float;[Ljava/lang/Integer;)V+15
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j org.xfe.game.Main.init(Lorg/xfe/engine/Window;Lorg/xfe/engine/World;Lorg/xfe/engine/Render;)V+177
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j org.xfe.engine.Engine.<init>(Ljava/lang/String;Lorg/xfe/engine/Window$WindowOptions;Lorg/xfe/engine/GameLogic;)V+79
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j org.xfe.game.Main.main([Ljava/lang/String;)V+22
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