Refactor all files and add some camera controls

This commit is contained in:
Jackson Hodge committed 2026-07-10 11:53:04 -05:00
1 parent 04f8b8b399
commit ac6de165c2
13 files changed
+286 -212

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+3
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cd target/classes
java net.xfe.jmtd.JMTD
cd ../..
+24
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package net.xfe.jmtd;
import java.awt.BorderLayout;
import java.awt.Container;
import java.awt.Dimension;
import javax.swing.JFrame;
import javax.swing.JPanel;
import net.xfe.jmtd.panels.GamePanel;
public class JMTD {
public static void main(String[] args) {
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
Container contentPane = frame.getContentPane();
JPanel panel = new GamePanel();
panel.setPreferredSize(new Dimension(400, 400));
contentPane.add(panel, BorderLayout.CENTER);
frame.pack();
frame.setVisible(true);
}
}
@@ -0,0 +1,33 @@
package net.xfe.jmtd.math;
public class iVec2d {
public Integer x;
public Integer y;
public iVec2d() {
this.x = 0;
this.y = 0;
}
public iVec2d(int x, int y) {
this.x = x;
this.y = y;
}
public iVec2d add(iVec2d other) {
return new iVec2d(this.x + other.x, this.y + other.y);
}
public iVec2d sub(iVec2d other) {
return new iVec2d(this.x - other.x, this.y - other.y);
}
public Integer mult(iVec2d other) {
return (this.x * other.x) + (this.y * other.y);
}
@Override
public String toString() {
return "(" + x + ", " + y + ")";
}
}
@@ -1,10 +1,10 @@
package main.java.xfe.model;
package net.xfe.jmtd.model;
import lombok.Data;
import lombok.NoArgsConstructor;
import net.xfe.jmtd.math.iVec2d;
import java.awt.Graphics2D;
import java.awt.Point;
import lombok.AllArgsConstructor;
@@ -12,8 +12,9 @@ import lombok.AllArgsConstructor;
@NoArgsConstructor
@AllArgsConstructor
public abstract class Entity {
private Integer x;
private Integer y;
protected iVec2d pos;
public abstract void draw(Graphics2D g2d, Point p);
public abstract void draw(Graphics2D g2d, iVec2d p);
public void doTick() {}
}
@@ -0,0 +1,51 @@
package net.xfe.jmtd.model;
import java.util.ArrayList;
import java.util.List;
import java.awt.Graphics2D;
import lombok.Getter;
import net.xfe.jmtd.math.iVec2d;
import net.xfe.jmtd.model.entities.Player;
@Getter
public class World {
private Player player;
private List<Entity> entities;
public World() {
this.entities = new ArrayList<>();
this.player = new Player(0, 0);
}
public void addEntity(Entity entity) {
this.entities.add(entity);
}
public void doTick() {
for (Entity entity : this.entities) {
entity.doTick();
}
player.doTick();
}
public void draw(Graphics2D g2d, final iVec2d size) {
for (Entity entity : this.entities) {
final iVec2d entityPos = entity.getPos();
entity.draw(g2d, translatePoint(entityPos, size));
}
player.draw(g2d, new iVec2d(size.x / 2, size.y / 2));
}
// Translate from World pos -> Screen pos
private iVec2d translatePoint(iVec2d p, final iVec2d size) {
// First, treat the center of the screen like (0, 0)
iVec2d p2 = new iVec2d(size.x / 2, size.y / 2);
return p.add(p2).add(this.player.getPos());
}
}
@@ -0,0 +1,39 @@
package net.xfe.jmtd.model.entities;
import java.awt.Color;
import java.awt.Graphics2D;
import net.xfe.jmtd.math.iVec2d;
import net.xfe.jmtd.model.Entity;
public class Player extends Entity {
private final Color color = Color.PINK;
private static final Integer WIDTH = 20;
private static final Integer RADIUS = WIDTH / 2;
private iVec2d velocity;
public Player(Integer x, Integer y) {
super(new iVec2d(x, y));
this.velocity = new iVec2d();
}
public void draw(Graphics2D g2d, iVec2d p) {
g2d.setColor(color);
g2d.fillOval(p.x - RADIUS, p.y - RADIUS, WIDTH, WIDTH);
}
@Override
public void doTick() {
this.pos = pos.add(velocity);
}
public iVec2d getVelocity() {
return this.velocity;
}
public void setVelocity(iVec2d newV) {
this.velocity = newV;
}
}
@@ -0,0 +1,24 @@
package net.xfe.jmtd.model.entities;
import java.awt.Color;
import java.awt.Graphics2D;
import net.xfe.jmtd.math.iVec2d;
import net.xfe.jmtd.model.Entity;
public class Turret extends Entity {
private static final Integer WIDTH = 30;
private static final Integer RADIUS = WIDTH / 2;
public Turret(Integer x, Integer y) {
super(new iVec2d(x, y));
}
public void draw(Graphics2D g2d, iVec2d p) {
g2d.setColor(Color.GRAY);
// Because it's a circle and we draw from the corner we gotta offset it
g2d.fillOval(p.x - RADIUS, p.y - RADIUS, WIDTH, WIDTH);
}
}
@@ -0,0 +1,106 @@
package net.xfe.jmtd.panels;
import javax.swing.JPanel;
import net.xfe.jmtd.math.iVec2d;
import net.xfe.jmtd.model.World;
import net.xfe.jmtd.model.entities.Turret;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.ActionEvent;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.MouseListener;
import java.awt.event.MouseEvent;
import javax.swing.Timer;
public class GamePanel extends JPanel {
World world;
public GamePanel() {
this.addKeyListener(new GameKeyListener());
this.addMouseListener(new GameMouseListener());
this.world = new World();
world.addEntity(new Turret(0, -50));
this.setFocusable(true);
Timer timer = new Timer(10, e -> gameLoop(e));
timer.start();
}
private void gameLoop(ActionEvent e) {
// System.out.println(world.getPlayer().getPos().y);
world.doTick();
this.repaint();
}
@Override
public void paintComponent(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
final iVec2d size = new iVec2d(getWidth(), getHeight());
g2d.setColor(Color.BLACK);
g2d.fillRect(0, 0, size.x, size.y);
// Main draw function here
this.world.draw(g2d, size);
}
class GameKeyListener implements KeyListener {
public GameKeyListener() {
super();
}
@Override
public void keyTyped(KeyEvent e) {}
@Override
public void keyPressed(KeyEvent e) {
iVec2d deltaV = new iVec2d();
switch (e.getKeyCode()) {
case KeyEvent.VK_W -> deltaV = deltaV.add(new iVec2d(0, 1));
case KeyEvent.VK_S -> deltaV = deltaV.add(new iVec2d(0, -1));
case KeyEvent.VK_D -> deltaV = deltaV.add(new iVec2d(-1, 0));
case KeyEvent.VK_A -> deltaV = deltaV.add(new iVec2d(1, 0));
}
world.getPlayer().setVelocity(world.getPlayer().getVelocity().add(deltaV));
}
@Override
public void keyReleased(KeyEvent e) {
final iVec2d stop = new iVec2d();
switch (e.getKeyCode()) {
case KeyEvent.VK_W -> world.getPlayer().setVelocity(stop);
case KeyEvent.VK_S -> world.getPlayer().setVelocity(stop);
case KeyEvent.VK_D -> world.getPlayer().setVelocity(stop);
case KeyEvent.VK_A -> world.getPlayer().setVelocity(stop);
}
}
}
}
class GameMouseListener implements MouseListener {
@Override
public void mouseClicked(MouseEvent e) {}
@Override
public void mousePressed(MouseEvent e) {}
@Override
public void mouseReleased(MouseEvent e) {}
@Override
public void mouseEntered(MouseEvent e) {}
@Override
public void mouseExited(MouseEvent e) {}
}
-7
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@@ -1,7 +0,0 @@
package xfe;
public class JMTD {
public static void main(String[] args) {
}
}
-75
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@@ -1,75 +0,0 @@
package main.java.xfe.model;
public class Camera {
private Integer xPos;
private Integer yPos;
private boolean movingUp;
private boolean movingDown;
private boolean movingRight;
private boolean movingLeft;
public static final Integer CAMERA_SPEED = 2;
public Camera() {
this.xPos = 0;
this.yPos = 0;
this.movingDown = false;
this.movingUp = false;
this.movingLeft = false;
this.movingRight = false;
}
public void doTick() {
if (movingDown) {
yPos -= CAMERA_SPEED;
}
if (movingUp) {
yPos += CAMERA_SPEED;
}
if (movingLeft) {
xPos -= CAMERA_SPEED;
}
if (movingRight) {
xPos += CAMERA_SPEED;
}
}
// Getters & Setters
public Integer getXPos() {
return this.xPos;
}
public Integer getYPos() {
return this.yPos;
}
public void setXPos(Integer newX) {
this.xPos = newX;
}
public void setYPos(Integer newY) {
this.yPos = newY;
}
public void toggleMovingUp() {
this.movingUp = !this.movingUp;
}
public void toggleMovingDown() {
this.movingDown = !this.movingDown;
}
public void toggleMovingLeft() {
this.movingLeft = !this.movingLeft;
}
public void toggleMovingRight() {
this.movingRight = !this.movingRight;
}
}
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@@ -1,40 +0,0 @@
package main.java.xfe.model;
import java.util.ArrayList;
import java.util.List;
import java.awt.Graphics2D;
import java.awt.Point;
import lombok.Getter;
@Getter
public class World {
private Camera camera;
private List<Entity> entities;
public World() {
this.camera = new Camera();
this.entities = new ArrayList<>();
}
public void addEntity(Entity entity) {
this.entities.add(entity);
}
public void doTick() {
}
public void draw(Graphics2D g2d) {
for (Entity entity : this.entities) {
Point entityPos = new Point(entity.getX(), entity.getY());
entity.draw(g2d, translatePoint(entityPos));
}
}
private Point translatePoint(Point p) {
}
}
@@ -1,13 +0,0 @@
package main.java.xfe.model.entities;
import java.awt.Graphics2D;
import java.awt.Point;
import main.java.xfe.model.Entity;
public class Turret extends Entity {
public void draw(Graphics2D g2d, Point p) {
g2d.drawOval(p.x, p.y, 10, 10);
}
}
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@@ -1,72 +0,0 @@
package xfe.panels;
import javax.swing.JPanel;
import main.java.xfe.model.World;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.MouseListener;
import java.awt.event.MouseEvent;
public class GamePanel extends JPanel {
World world;
public GamePanel() {
this.addKeyListener(new GameKeyListener());
this.addMouseListener(new GameMouseListener());
this.world = new World();
}
@Override
public void paintComponent(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
g2d.setColor(Color.BLACK);
g2d.fillRect(0, 0, getWidth(), getHeight());
// Main draw function here
this.world.draw(g2d);
}
class GameKeyListener implements KeyListener {
@Override
public void keyTyped(KeyEvent e) {}
@Override
public void keyPressed(KeyEvent e) {
switch (e.getKeyCode()) {
case KeyEvent.VK_W -> world.getCamera().toggleMovingUp();
case KeyEvent.VK_S -> world.getCamera().toggleMovingDown();
case KeyEvent.VK_D -> world.getCamera().toggleMovingRight();
case KeyEvent.VK_A -> world.getCamera().toggleMovingLeft();
}
}
@Override
public void keyReleased(KeyEvent e) {}
}
}
class GameMouseListener implements MouseListener {
@Override
public void mouseClicked(MouseEvent e) {}
@Override
public void mousePressed(MouseEvent e) {}
@Override
public void mouseReleased(MouseEvent e) {}
@Override
public void mouseEntered(MouseEvent e) {}
@Override
public void mouseExited(MouseEvent e) {}
}