#ifndef OBJECT3D_H #define OBJECT3D_H #include #include class Object3D { public: std::vector vertices; std::vector indices; std::vector normals; std::vector EBO_buffer; std::vector VBO_buffer; Object3D(); Object3D(const std::string &file_path); bool loadFromOBJ(const std::string& file_path); std::vector getVBOBuffer(); }; #endif //OBJECT3D_H