From 9eb8d5563040c407e0c529c43384a40582ddf78f Mon Sep 17 00:00:00 2001 From: Jackson H Date: Tue, 4 Jun 2024 10:45:40 -0500 Subject: [PATCH] removed some commented out code --- main.cpp | 19 ------------------- 1 file changed, 19 deletions(-) diff --git a/main.cpp b/main.cpp index 1fe2fa8..387bb74 100644 --- a/main.cpp +++ b/main.cpp @@ -154,25 +154,6 @@ int main() // Get VBO buffer from 3D Object (combine vertices and normals) std::vector object_VBO_buffer = cube.getVBOBuffer(); - // for (int i = 0; i < object_VBO_buffer.size(); i++) - // std::cout << object_VBO_buffer[i] << std::endl; - - // std::cout << "VBO buffer" << std::endl; - // for (int i = 0; i < cube.VBO_buffer.size(); i++) - // std::cout << cube.VBO_buffer[i] << std::endl; - - // std::cout << "EBO buffer " << cube.EBO_buffer.size() << std::endl; - // for (int i = 0; i < cube.EBO_buffer.size(); i++) - // std::cout << cube.EBO_buffer[i] + 1 << std::endl; - - // std::cout << "Faces in cube obj" << std::endl; - // for (int i = 0; i < cube.indices.size(); i++) - // std::cout << cube.indices[i] + 1 << std::endl; - - // std::cout << "vertices" << std::endl; - // for (int i = 0; i < cube.vertices.size(); i++) - // std::cout << i << " " << cube.vertices[i] << std::endl; - glBufferData(GL_ARRAY_BUFFER, cube.VBO_buffer.size() * sizeof(float), &cube.VBO_buffer.front(), GL_STATIC_DRAW); glBindVertexArray(VAO);