233 lines
6.0 KiB
Python
233 lines
6.0 KiB
Python
# import scipy.ndimage as nd
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# import imageio.v3 as iio
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# import numpy as np
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import logging
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import math
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import os
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from PIL import Image
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import pygame as pg
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import filters
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FORMAT = "%(levelname)s %(filename)s - %(message)s"
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logging.basicConfig(level=logging.DEBUG, format=FORMAT)
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IMAGE_PATH = 'sample-images/engine.PNG'
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FONT_PATH = 'fonts/scientifica.ttf'
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WHITE = (255,255,255)
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TEXT_WIDTH = 6 # on font size 12 monocraft medium
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TEXT_HEIGHT = 11
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SCALE_FACTOR = 2
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RESIZE_FACTOR = 2
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SCALED_WIDTH = TEXT_WIDTH // SCALE_FACTOR
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SCALED_HEIGHT = TEXT_HEIGHT // SCALE_FACTOR
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DEBUG = True
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if not os.path.exists('./debug/') and DEBUG:
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os.makedirs('./debug')
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# '█@?OPoci. '
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CHARS = list(reversed([
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u'█',
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'@',
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'?',
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'O',
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'P',
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'o',
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'c',
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'i',
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'.',
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' '
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]))
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def main():
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image = Image.open(IMAGE_PATH)
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image = image.resize((image.width * RESIZE_FACTOR, image.height * RESIZE_FACTOR))
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logging.debug(f'Image Size: {image.size}')
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L_image = image.convert('L')
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logging.debug(f'L_image Size: {L_image.size}')
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dog = filters.difference_of_gaussians(image)
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logging.debug(f'Dog Size: {dog.size}')
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dog.save('dog.png')
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sb, gradient = filters.sobel(dog)
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w, h = sb.size
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sb.save('sobel.png')
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text_grid_width = w / SCALED_WIDTH
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text_grind_height = h / SCALED_HEIGHT
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pg.init()
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font = pg.font.Font(FONT_PATH, 12)
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window = pg.display.set_mode((text_grid_width * TEXT_WIDTH, text_grind_height * TEXT_HEIGHT))
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y_offset = 0
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for y in range(math.floor(h / SCALED_HEIGHT)):
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x_offset = 0
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for x in range(math.floor(w / SCALED_WIDTH)):
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histogram = {}
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# Collect the most common char for a group of pixels
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colors = []
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for y2 in range(SCALED_HEIGHT):
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for x2 in range(SCALED_WIDTH):
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real_x = x2 + x_offset
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real_y = y2 + y_offset
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gradient_v = gradient[real_y * w + real_x]
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char = ' '
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if gradient_v:
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char = match_gradient(gradient_v)
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else:
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char = CHARS[round(L_image.getpixel((real_x, real_y))/(255/len(CHARS))) - 1]
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if char in histogram:
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histogram[char] += 1
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else:
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histogram[char] = 1
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colors.append(image.getpixel((real_x, real_y)))
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color_avg = average_colors(colors)
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# get most common
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most_common = None
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score = float('-inf')
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for char in histogram:
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if histogram[char] > score:
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score = histogram[char]
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most_common = char
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rendered_char = font.render(str(most_common), True, color_avg)
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window.blit(rendered_char, (x * TEXT_WIDTH, y * TEXT_HEIGHT))
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x_offset += SCALED_WIDTH
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y_offset += SCALED_HEIGHT
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pg.display.update()
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pg.image.save(window, "render.png")
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pg.quit()
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if DEBUG:
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sb.save('debug/sobel-dog.png')
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dog.save('debug/dog.png')
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# Draw only the ASCII edges
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pg.init()
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font = pg.font.Font(FONT_PATH, 12)
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window = pg.display.set_mode((text_grid_width * TEXT_WIDTH, text_grind_height * TEXT_HEIGHT))
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y_offset = 0
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for y in range(math.floor(h / SCALED_HEIGHT)):
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x_offset = 0
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for x in range(math.floor(w / SCALED_WIDTH)):
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histogram = {}
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# Collect the most common char for a group of pixels
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colors = []
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for y2 in range(SCALED_HEIGHT):
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for x2 in range(SCALED_WIDTH):
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real_x = x2 + x_offset
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real_y = y2 + y_offset
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gradient_v = gradient[real_y * w + real_x]
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char = ' '
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if gradient_v:
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char = match_gradient(gradient_v)
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else:
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char = ' '
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if char in histogram:
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histogram[char] += 1
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else:
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histogram[char] = 1
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colors.append(image.getpixel((real_x, real_y)))
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color_avg = average_colors(colors)
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# get most common
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most_common = None
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score = float('-inf')
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for char in histogram:
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if histogram[char] > score:
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score = histogram[char]
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most_common = char
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rendered_char = font.render(most_common, True, color_avg)
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window.blit(rendered_char, (x * TEXT_WIDTH, y * TEXT_HEIGHT))
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x_offset += SCALED_WIDTH
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y_offset += SCALED_HEIGHT
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pg.display.update()
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pg.image.save(window, "debug/edges-render.png")
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pg.quit()
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# TODO @0x01FE : refactor plz increment by 30 & 60
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def match_gradient(n: float) -> str:
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n = abs(n)
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if n < math.radians(30):
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return '|'
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elif n < math.radians(60):
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return '/'
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elif n < math.radians(120):
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return '-'
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elif n < math.radians(150):
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return '\\'
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elif n < math.radians(210):
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return '|'
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elif n < math.radians(240):
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return '/'
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elif n < math.radians(300):
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return '-'
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elif n < math.radians(330):
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return '\\'
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else:
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return '|'
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def average_colors(colors: list):
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avg = [0 for x in range(len(colors[0]))]
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for color in colors:
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for i, num in enumerate(color):
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avg[i] += num
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for i, n in enumerate(avg):
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avg[i] /= len(colors)
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return avg
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if __name__ == '__main__':
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main()
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