functioning filter

This commit is contained in:
JISAUAY 2024-09-06 17:02:11 -05:00
parent f0565b8e95
commit d41ca10b19

146
sobel.py
View File

@ -3,15 +3,27 @@
import numpy as np
import math
from PIL import Image, ImageFilter
import pygame as pg
IMAGE_PATH = 'sample-images/engine.PNG'
IMAGE_PATH = 'sample-images/sunflower.jpg'
BLUR_STRENGTH_1 = 1
BLUR_STRENGTH_2 = 3
BLUR_STRENGTH_2 = 2.5
DOG_THRESHOLD = 8
CHARS = [
WHITE = (255,255,255)
TEXT_WIDTH = 6 # on font size 12 monocraft medium
TEXT_HEIGHT = 11
SCALE_FACTOR = 2
SCALED_WIDTH = math.floor(TEXT_WIDTH / SCALE_FACTOR)
SCALED_HEIGHT = math.floor(TEXT_HEIGHT / SCALE_FACTOR)
CHARS = list(reversed([
' ',
'.',
'_',
@ -22,13 +34,13 @@ CHARS = [
'B',
'&',
'#'
]
]))
def main():
image = Image.open(IMAGE_PATH)
# image = image.convert('L')
L_image = image.convert('L')
blur_1 = image.filter(ImageFilter.GaussianBlur(BLUR_STRENGTH_1))
blur_2 = image.filter(ImageFilter.GaussianBlur(BLUR_STRENGTH_2))
@ -37,7 +49,9 @@ def main():
print(image.size)
dog: Image = difference_of_gaussians(blur_1, blur_2)
print(dog.size)
dog.save('dog.png')
# print(dog.size)
# sb = sobel(image)
@ -47,15 +61,90 @@ def main():
w, h = sb.size
print(w * h)
print(sb.size)
print(len(gradient))
exit()
# print(w * h)
# print(sb.size)
# print(len(gradient))
# exit()
sb.save('sobel.png')
text_grid_width = w / SCALED_WIDTH
text_grind_height = h / SCALED_HEIGHT
pg.init()
font = pg.font.SysFont("Monocraft Medium", 12)
window = pg.display.set_mode((text_grid_width * TEXT_WIDTH, text_grind_height * TEXT_HEIGHT))
y_offset = 0
for y in range(math.floor(h / SCALED_HEIGHT)):
x_offset = 0
for x in range(math.floor(w / SCALED_WIDTH)):
histogram = {}
# Collect the most common char for a group of pixels
colors = []
for y2 in range(SCALED_HEIGHT):
for x2 in range(SCALED_WIDTH):
real_x = x2 + x_offset
real_y = y2 + y_offset
gradient_v = gradient[real_y * w + real_x]
char = ' '
if gradient_v:
char = match_gradient(gradient_v)
else:
char = CHARS[round(L_image.getpixel((real_x, real_y))/(255/10)) - 1]
if char in histogram:
histogram[char] += 1
else:
histogram[char] = 1
colors.append(image.getpixel((real_x, real_y)))
color_avg = average_colors(colors)
# get most common
most_common = None
score = float('-inf')
for char in histogram:
if histogram[char] > score:
score = histogram[char]
most_common = char
rendered_char = font.render(most_common, 1, color_avg)
window.blit(rendered_char, (x * TEXT_WIDTH, y * TEXT_HEIGHT))
x_offset += SCALED_WIDTH
y_offset += SCALED_HEIGHT
# for y in range(0, text_grind_height):
# for x in range(0, text_grid_width):
# gradient_v = gradient[y * (w * TEXT_WIDTH) + x]
# char = ' '
# if gradient_v:
# char = match_gradient(gradient_v)
# else:
# char = CHARS[round(L_image.getpixel((x, y))/(255/10)) - 1]
# rendered_char = font.render(char, 1, WHITE)
# window.blit(rendered_char, (x * TEXT_WIDTH, y * TEXT_HEIGHT))
pg.display.update()
pg.image.save(window, "render.png")
pg.quit()
for y in range(0, h):
for x in range(0, w):
gradient_v = gradient[y * (w - 1) + x]
print(match_gradient(gradient_v))
sb.save('sobel-dog.png')
@ -117,12 +206,14 @@ def difference_of_gaussians(blur_1: Image, blur_2: Image) -> Image:
# https://enzoftware.github.io/posts/image-filter-python
def sobel(img: Image) -> tuple[Image.Image, list]:
if img.mode == 'L':
return sobel_L(img)
# return sobel_L(img)
pass
img = img.convert('RGB')
width, height = img.size
newimg = Image.new("RGB", (width, height), "white")
gradient = []
gradient = [None for x in range(0, width * height)]
for x in range(1, width - 1): # ignore the edge pixels for simplicity (1 to width-1)
for y in range(1, height - 1): # ignore edge pixels for simplicity (1 to height-1)
@ -187,7 +278,8 @@ def sobel(img: Image) -> tuple[Image.Image, list]:
# draw the length in the edge image
#newpixel = img.putpixel((length,length,length))
newimg.putpixel((x,y),(length,length,length))
gradient.append(gradient_v)
if length < 20:
gradient[y * width + x] = gradient_v
return (newimg, gradient)
@ -200,25 +292,35 @@ def match_gradient(n: float) -> str:
n = abs(n)
if n < math.radians(30):
return '-'
return '|'
elif n < math.radians(60):
return '/'
elif n < math.radians(120):
return '|'
return '-'
elif n < math.radians(150):
return '\\'
elif n < math.radians(210):
return '-'
return '|'
elif n < math.radians(240):
return '/'
elif n < math.radians(300):
return '|'
return '-'
elif n < math.radians(330):
return '\\'
else:
return '-'
return '|'
def average_colors(colors: list):
avg = [0 for x in range(len(colors[0]))]
for color in colors:
for i, num in enumerate(color):
avg[i] += num
for i, n in enumerate(avg):
avg[i] /= len(colors)
return avg
if __name__ == '__main__':
main()